In the SpectraVerse Odyssey™ attraction, each guest engages with real-time interactive media content as their group travels from scene to scene in a pulsed, walk-through experience.
In the SpectraVerse Quest™ attraction, squads roam freely in a competitive or cooperative interactive gaming environment that adapts to each player’s perspective.
Both configurations are complemented by themed scenic environments, surround sound audio-scapes, lighting, special effects, and other show elements. The systems utilize 3D positional tracking and a real-time game engine to generate dynamic content and perspectives that are specific to each individual guest.
“With SpectraVerse™ attractions, guests can explore infinite realms of imagination together,” said Cecil D. Magpuri, President and Chief Creative Officer of Falcon’s Creative Group. “These narrative-fueled, role-playing experiences are unlike anything in the market. Imagine seeing an entirely different world than the people next to you, while having agency to influence the outcome of the collective journey!”
Each SpectraVerse™ attraction can be configured for a multitude of venues, such as theme parks, location-based entertainment centers, and more. Turnkey SpectraVerse™ attraction systems are offered through Falcon’s Licensing, a division of Falcon’s Creative Group.
About Falcon’s Creative Group:
Headquartered in Orlando, Florida, Falcon’s Creative Group produces powerful, themed guest experiences around the world. The company is comprised of three core divisions: Falcon’s Treehouse, Falcon’s Digital Media, and Falcon’s Licensing. Each is fueled by a pioneering team of skilled creative professionals that form an unbeatable combination.
Sales inquiries contact: Daryl White at [email protected]
Press inquiries contact: Phoebe Hicks at [email protected]