News & Blog

Falcon’s Creative Group Celebrates Opening Day of Aquarabia 

Falcon’s Creative Group proudly celebrates the opening day of Aquarabia, Saudi Arabia’s first and largest water theme park, now welcoming guests today at Qiddiya City. Falcon’s led master planning and attraction design, developed the park’s experiential vision and original IP, and served as creative guardian for this landmark destination.

Getting Started with Real-time Engines

Real-time engines have limitless amounts of uses and potential. Many people get stuck trying to figure out where they should start, the right techniques to use, and how long it will take to put together their first masterpiece.

A Day in the Life of an Illustrator

I started my path down art at a very young age. I would always draw characters and concepts from animated movies, video games, and my imagination.

Top 10 Moments of 2021

A look back at Falcon’s 2021 highlights! In 2021, Falcon’s newest studio expansion: Falcon's X-Lab saw its first full year open to the public, and what an incredible year it was.

IAAPA: A First-Timer’s Perspective

Every year, our team looks forward to IAAPA week because of all the exciting events that take place. Of course, we love seeing people within the industry flooding to Orlando.

The Curse of DarKastle: The Making of

Over the last fifty years, a race for the latest and greatest technology has driven the themed entertainment industry. Developments in aspects like ride vehicles, media, and animated figures have furthered immersion, enhanced storytelling capabilities, and enabled escape.

Hulk Epsilon Base 3D CircuMotion® Theater

At Falcon’s, each project is uniquely challenging because of the variety of mediums and display formats we create content for, but perhaps one of the most satisfying projects I have personally been a part of is our 3D dome projection theater.

Bà Nà Hills French Village: A Case Study

Sun World Bà Nà Hills is an exotic destination resort located in the Trường Sơn Mountains west of Da Nang, Vietnam.

Edutainment

Storytelling is at the heart of everything we do at Falcon’s. Whether it is bringing to life attractions based on blockbuster IPs, like those from Marvel or Cartoon Network, or recreating amazing true-life experiences, our passion for crafting stories permeates everything we do.

Falcon’s Creative Group Announces ÄEONXP™ Ecosystem, The Future Of Immersive Entertainment Experiences.

Falcon’s Creative Group has released details for its latest game-changing product offering.

Corporate Brand Design

A little while ago, I visited the Coca-Cola Store at Disney Springs in Orlando. I had a great time shopping for exclusive Coca-Cola merchandise, indulging in a couple of their specialty drinks at the rooftop bar, and even taking a selfie with their iconic mascot, a huge, furry, smiling polar bear who looked very cute in his red Coca-Cola scarf.

World-Building

When looking at modern-day attraction design, the first thing we must keep in mind is the guest experience. Simply stated, what do you want your guests to experience and take away from your attraction, ride, or experience?

SpectraVerse™ Attraction System; the Evolution of Mass Customization

I recall attending a SATE conference presentation 10+ years ago on the topic of “Mass Customization”.

Falcon’s Creative Group Unveils SpectraVerse™ Attractions

Falcon’s Creative Group continues to expand on its patented and patent pending product offerings with a new family of attractions called SpectraVerse™. These interactive walking adventures harness immersive storytelling techniques and advanced media technologies to empower individuals with their own unique role and positionally tracked perspective.

Jane Goodall Exhibition Receives TEA Thea Award for Outstanding Achievement

The Themed Entertainment Association (TEA) Awards Committee and TEA International Board of Directors have named the National Geographic Museum’s Becoming Jane: The Evolution of Dr. Jane Goodall exhibition as the recipient of the 27th Annual Thea Award for Outstanding Achievement in Museum Exhibit Design, Limited Budget.

Falcon’s Creative Group Brings Virtual Worlds to Karate Combat Season 2

Falcon’s Creative Group, a leading experience design and digital media company, produced over two and a half hours of visual effects content for the second season of Karate Combat, the full-contact karate league

Suite Space – Play in a New Age

People like to play. And people like to be with each other. And people like to eat and drink.

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