Falcon’s Creative Group is a family of designers, animators, and experiential storytelling experts.
At Falcon’s, we don’t always hire the person with the most credentials on their resume. What we look for is the same type of desire and passion that emanates from our leaders.
Sure, they need to know their stuff, but more importantly, they need to know how to apply thoughtful design to everything they have a hand in. They have to show respect for the process. They have to be willing to accept that their idea might not be the best one in the room. They have to understand how their decisions will impact other areas of a project. They need to be good people.
As you peruse our eclectic staff, keep in mind that they were hired with you, the client, in mind. We’re proud of the great team we have assembled because we know this group gives us the best chance to keep flying high. Like most falcons in the world, we expect our team players to travel long distances with us.
Adam Berry
Senior CG Generalist
Adam Frank
Concept Designer III
Adam Yerdon
Technical Director
Alberto Yong
PROJECT MANAGER
Alexis Lariscy
Concept Designer
Alex varela
Web Manager
Ana Curbelo Majoros
BIM Designer
Ana Tellitud Andaluz
BIM Designer
Andreas LaTourrette
Narrative Director
Andres Figueroa-Diaz
Game Developer
Andrew Barratt
Narrative Manager
Andrew Lopez
Lead CG Asset Artist
Andrew Tober
Creative Director
Angel Perez
Software Engineer
Anthony Solitario
CG Director
Ashley Prescott
Production Specialist
Audrey Delong
Executive Producer
Audrey Jo
Show Set Designer
Bailee Blaylock
Technical Artist
Ben Wronsky
Real Time Supervisor
Blair Betts
Human Resources Specialist
Brooke Raterman
Project Coordinator
Brianna Lee
CG Asset Artist
Bruce Sereta
Senior Concept Designer
Cade Torkelson
Project Coordinator
Caroline Way
Real-Time Generalist
Carly Hickey
CG Generalist
Cassandra Volkin
Narrative Manager
Chancelica Osorto
Senior Office Manager
Chi Pham
Production Coordinator
Christine Arnold
Concept Designer III
Christopher Erbe
Project Coordinator
Cole Dennis
Project Manager
Corinne Tau
Director of Graphic Design
Dana McNamara
CG Asset Artist III
Daniel McCollum
Lead CG Generalist
Daniel New
Senior Concept Designer
Daniel Martinez
Senior CG Asset Artist
Dave Hall
Project Manager II
David Consolo
Executive Director of Experience Technology
David Simon
Concept Designer II
Devin Lillemon
Production Coordinator
Devin Meineke
Assistant Controller
Diane McDonald
Legal Administrator
Dustin White
Systems Administrator
Elizabeth Delos Reyes
CG Generalist
Emiliano Hernandez-Zampini
BIM Designer II
Emily Page
Project Planning Manager II
Emily Shaw
Project Coordinator
Eric Loperena
Senior Design Director
Ethan Richards
Technical Artist
Geoffrey Platt
Technology Product Director
Grace Redclift
CG Asset Artist
Gabriel Gray
CG Asset Artist
Graham Leeb
Lead Game Developer
Hannah Gibilisco
Software Engineer
Hannah Hall
CG Asset Artist
Heddy Jimenez
Benefits Specialist
Hieu Nguyen
CG Asset Supervisor
Hope Johnson
CG Asset Artist
Ian Lukas
Producer
Ignacio Cerron Campoo
BIM Lead
Iliana Brugal
Executive Assistant
Isabelle Collerette
Production Coordinator
Isabella Sursi
Project Coordinator
James Griffiths
Creative Director
Jarred Rozelle
Associate Project Manager
Jasaw Klin
Senior Narrative Manager
Jason Batista
Lead Unreal Technical Artist
Jaysa Ramirez
Production Coordinator
Jennifer Bisceglia
Contract Compliance Manager
Jennifer Prichard
Technical Director
Jihwan Park
Design Manager, Attractions
Joel Rey
3D Asset Administrator
Joelle Chang
Senior Production Coordinator
Joey Mennella
Narrative Manager
John Tamoria
Production Coordinator
Jonathan Springs
Associate Narrative Director
Jorge Arce
Senior Attraction Designer
Joseph Lobato
Production Supervisor
Josh Stern
Project Manager III
Justin Kim
Data Analyst I
Kailey Stuart
Document Controller
Kamron Shushtar
Narrative Manager
Karen Phan
CG Asset Artist II
Kathy Letourneau
Director of Legal Affairs
Kathleen Prihoda
Director of Public Relations
Kei Ikeda
Tools Engineer
Kenneth Hardy
Senior Design Director
Kristen Helmers
Project Manager III
Kevin White
Director of Project Planning
Leela Siragusa
CG Generalist
Leah Nelson
CG Asset Artist II
Louai Abu-Osba
Director of Software Engineering
Lydia Karl
Associate Project Manager
Madison Alford
Narrative Manager
Marcos de Barros
Lead CG Asset Artist
Marcus Silvera
Narrative Manager
Mark Spencer
Creative Director / Master Planner
Mark McKay
Senior Design Manager
Matthew Martin
Vice President of Design
Megan Maher
Narrative Manager
Meghan Stockham
CG Generalist
Michael Gamgene
Senior Design Director
Michael Williams
Lead CG Asset Artist
Mikayla Winger
Show Set Designer
Monan Bian
FX Supervisor
Monica Hasan
Office Assistant
Mykel Terrell
CG Asset Artist II
Natalie Diaz
CG Asset Artist
Nathan Sandoval
Applications Administrator
Nathan Halim
CG Asset Artist II
Nicholas Madsen
CG Asset Artist
Nicolette Korpolinski
Lead Compositor
Paige Billings
Show Set Designer
Patrick Reilly
Senior Concept Designer
Patrick Finley
Creative Director
Peyton Glover
Lead CG Generalist
Phoebe Hicks
Marketing Director
Phoenix Williamson
Game Developer
Richard Morris
Director of Sound
Rik Miller
Director of Financial Planning and Analysis
Riley Egan
Graphic Designer II
Robert Wyatt
Senior Creative Director
Rodolfo Martucci
Senior Concept Architectural Designer
Ryan Mulroy
Landscape Design Manager
Sabrina Hibben
Associate Project Manager
Sara Deahora
CG Generalist
Sara Webster
Interior Designer
Savannah Griffin
Human Resources Specialist
Shelby Zurick
Project Manager
Skye Kelly
Content Producer
Sonny Nguyen
BIM Designer II
Sophie Masse
Senior Content Marketing Manager
Stacey Vrigian
Senior CG Asset Artist
Stephanie Alfonso
Graphic Design Manager
Stephanie Knoll
Concept Designer III
Stephen Ricker
Creative Director
Suzana Caudill
Technical Integration Manager
Timothy Weber
Associate Project Manager
Tim Cromie
Facilities Manager
T'Mara Morrow
UI/UX Designer
Tye Riley
Software Engineer
Victoria Venturini
CG Asset Artist
Vincent Falls
Game Developer II
Vini Duarte
Senior CG Generalist
Bill Kivi
Creative Director
Zachary Bennett
Master Planner
Zachary Culp
Technical Designer
Zeyu Liu
CG Asset Artist
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