Falcon’s Creative Group is a family of designers, animators, and experiential storytelling experts.
At Falcon’s, we don’t always hire the person with the most credentials on their resume. What we look for is the same type of desire and passion that emanates from our leaders.
Sure, they need to know their stuff, but more importantly, they need to know how to apply thoughtful design to everything they have a hand in. They have to show respect for the process. They have to be willing to accept that their idea might not be the best one in the room. They have to understand how their decisions will impact other areas of a project. They need to be good people.
As you peruse our eclectic staff, keep in mind that they were hired with you, the client, in mind. We’re proud of the great team we have assembled because we know this group gives us the best chance to keep flying high. Like most falcons in the world, we expect our team players to travel long distances with us.

Adam Berry
Senior CG Generalist

Adam Frank
Concept Designer III

Adam Yerdon
Technical Director

Alberto Yong
Project Manager

Alexis Lariscy
Concept Designer

Alex Varela
Web Manager

Ana Curbelo Majoros
BIM Designer

Ana Tellitud Andaluz
BIM Designer

Andreas LaTourrette
Narrative Director

Andres Figueroa-Diaz
Game Developer

Andrew Barratt
Narrative Manager

Andrew Lopez
Lead CG Asset Artist

Andrew Tober
Creative Director

Angel Perez
Software Engineer

Anthony Solitario
CG Director

Ashley Prescott
Production Specialist

Audrey Delong
Executive Producer

Audrey Jo
Show Set Designer

Bailee Blaylock
Technical Artist

Ben Wronsky
Real Time Supervisor

Bill Kivi
Creative Director

Blair Betts
Human Resources Specialist

Brianna Lee
CG Asset Artist

Brooke Raterman
Project Coordinator

Bruce Sereta
Director of Concept Design

Cade Torkelson
Project Coordinator

Caroline Way
Real-Time Generalist

Carly Hickey
CG Generalist

Cassandra Volkin
Narrative Manager

Chancelica Osorto
Senior Office Manager

Chi Pham
Production Coordinator

Christine Arnold
Concept Designer III

Christopher Erbe
Project Coordinator

Cole Dennis
Project Manager

Corinne Tau
Director of Graphic Design

Dana McNamara
CG Asset Artist III

Daniel McCollum
Lead CG Generalist

Daniel New
Senior Concept Designer

Daniel Martinez
Senior CG Asset Artist

Dave Hall
Project Manager II

David Consolo
Vice President of Experience Technology

David Simon
Concept Designer II

Devin Lillemon
Production Coordinator

Devin Meineke
Controller

Diane McDonald
Legal Administrator

Dustin White
Systems Administrator
![18[1]](https://falconscreativegroup.com/wp-content/uploads/2022/06/181-1.png)
Elizabeth Delos Reyes
CG Generalist

Emiliano Hernandez-Zampini
BIM Designer II

Emily Sodnicar
Project Planning Manager II

Emily Shaw
Project Coordinator

Eric Loperena
Senior Design Director

Ethan Richards
Technical Artist

Geoffrey Platt
Technology Product Director

Grace Redclift
CG Asset Artist

Gabriel Gray
CG Asset Artist

Graham Leeb
Lead Game Developer

Hannah Gibilisco
Software Engineer

Hannah Hall
CG Asset Artist

Heddy Jimenez
Benefits Specialist

Hieu Nguyen
CG Asset Supervisor

Hope Johnson
CG Asset Artist

Ian Lukas
Producer

Ignacio Cerron Campoo
BIM Lead

Iliana Brugal
Executive Assistant

Isabelle Collerette
Production Coordinator

Isabella Sursi
Project Coordinator

James Griffiths
Creative Director

Jarred Rozelle
Associate Project Manager

Jasaw Klin
Senior Narrative Manager

Jason Batista
Lead Unreal Technical Artist

Jaysa Ramirez
Production Coordinator

Jenifer Bisceglia
Director of Business Operations

Jennifer Prichard
Technical Director

Jihwan Park
Design Manager, Attractions

Joel Rey
3D Asset Administrator

Joelle Chang
Senior Production Coordinator

Joey Mennella
Narrative Manager

John Tamoria
Production Coordinator

Jonathan Springs
Associate Narrative Director

Jorge Arce
Senior Attraction Designer

Joseph Lobato
Production Supervisor

Josh Stern
Project Manager III

Justin Kim
Data Analyst I

Kailey Jones
Document Controller

Kamron Shushtar
Narrative Manager

Karen Phan
CG Asset Artist II

Kathy Letourneau
Director of Legal Affairs

Kathleen Prihoda
Director of Public Relations

Kei Ikeda
Tools Engineer

Kristen Helmers
Project Manager III

Kevin White
Director of Project Planning

Leela Siragusa
CG Generalist

Leah Nelson
CG Asset Artist II

Louai Abu-Osba
Director of Software Engineering

Lydia Karl
Associate Project Manager

Madison Alford
Narrative Manager

Marcos de Barros
Lead CG Asset Artist

Marcus Silvera
Narrative Manager

Mark Spencer
Creative Director / Master Planner

Mark McKay
Senior Design Manager

Matthew Martin
Vice President of Design

Megan Maher
Narrative Manager

Meghan Stockham
CG Generalist

Michael Gamgene
Senior Design Director

Michael Williams
Lead CG Asset Artist

Mikayla Winger
Show Set Designer

Monan Bian
FX Supervisor

Monica Hasan
Human Resources Coordinator

Mykel Terrell
CG Asset Artist II

Natalie Diaz
CG Asset Artist

Nathan Sandoval
Applications Administrator

Nathan Halim
CG Asset Artist II

Nicholas Madsen
CG Asset Artist

Nicolette Korpolinski
Lead Compositor

Paige Billings
Show Set Designer

Patrick Reilly
Senior Concept Designer

Patrick Finley
Creative Director

Peyton Glover
Lead CG Generalist

Phoebe Hicks
Marketing Director

Phoenix Williamson
Game Developer

Richard Morris
Director of Sound

Rik Miller
Director of Financial Planning and Analysis

Robert Wyatt
Senior Creative Director

Rodolfo Martucci
Senior Concept Architectural Designer

Ryan Mulroy
Landscape Design Manager

Sabrina Hibben
Associate Project Manager

Sara Deahora
CG Generalist

Shelby Zurick
Project Manager

Skye Kelly
Content Producer

Sonny Nguyen
BIM Designer II

Sophie Masse
Senior Content Marketing Manager

Stacey Vrigian
Senior CG Asset Artist

Stephanie Alfonso
Graphic Design Manager

Stephanie Knoll
Concept Designer III

Stephen Ricker
Creative Director

Suzana Caudill
Technical Integration Manager

Timothy Weber
Associate Project Manager

Tim Cromie
Facilities Manager

T'Mara Morrow
UI/UX Designer

Tye Riley
Software Engineer

Victoria Venturini
CG Asset Artist

Vincent Falls
Game Developer II

Vini Duarte
Senior CG Generalist

Zachary Bennett
Master Planner

Zachary Culp
Technical Designer

Zeyu Liu
CG Asset Artist
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